Saturday, March 13, 2010

Odonata WIP Update

Progress!! The GDC crunch has been treating Odonata quite well and I have been spending my time in UV/Material land. Randomly its been smooth due to Mayas newer UV tools. Thanks Autodesk, its about time we had a smarter set of tools.

Today I worked on the exhaust and the wing tubular chassis.

Tuesday, March 9, 2010

Titanium Material Test

I'm excited that things are all finally working! Waterspots, Scratches, Dirt, Reflection Map and all. Its been a twisty road getting used to working with maya shaders but things are looking up.

Next Up: Fuselage Materials.